Rocket Launcher: Difference between revisions

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{{image requested}}
{{item
{{item
|mod=ICBM
|mod=ICBM
|stackable=No
|stackable=No
}}
{{msgbox
|title=Please add how many missiles a rocket launcher can fire before breaking-DONE
}}
}}


The rocket launcher is a handheld device used to fire explosive projectiles. It can only fire Tier 1 and Tier 2 missiles and fires them only in a straight line.
The rocket launcher is a handheld device that's used to fire explosive projectiles. It can only fire Tier 1 and Tier 2 missiles, and fires them only in a straight line.
Note that while [[Homing Missile | Homing Missiles]] and [[Cluster Missile | Cluster Missiles]] are Tier 2, they can't be fired from the rocket launcher.


For long distances, the rocket launcher is not suitable and the [[Missile Launcher]] should be used instead.
For long distances, the rocket launcher is not suitable and the [[Missile Launcher]] should be used instead.


The rocket launcher can fire 20 missiles before needing a recharge. Each missile (of tier 1 or tier 2) takes 5kJ (kilojoules) to fire. The rocket launcher, when fully charged, holds 100kJ of energy.
The rocket launcher, when fully charged, holds 100 kJ of energy. Firing a missile uses 5 kJ (kilojoules) to fire: as such, the rocket launcher can fire 20 missiles before needing a recharge. The launcher does not break, and will always remain in the player's inventory after depleting its charge.


[[File:Rocket1.png|500px]]
[[File:Rocket1.png|500px]]


 
Missiles can be fired from the player's inventory: they need not be equipped on the hotbar.
The missile can be fired from anywhere in the player's inventory.
 


[[File:Rocket2.png|500px]]
[[File:Rocket2.png|500px]]


To fire the missile, aim at an entity, like this pig, and hit the Right Mouse button.
To fire the missile, aim at an entity, like this pig, and hit the Right Mouse button.


[[File:Rocket3.png|500px]]
[[File:Rocket3.png|500px]]


Decimate the target.
Decimate the target.


==Crafting==
==Crafting==
Line 39: Line 28:
| C1 = Radar Gun
| C1 = Radar Gun
| Output = Rocket Launcher}}
| Output = Rocket Launcher}}
==Videos==
{{#ev:youtube|wm_Tw3kicjk}}


==See also==
==See also==

Latest revision as of 05:46, 30 April 2013

Rocket Launcher
No image.svg
Rocket Launcher
Mod

ICBM

Type

?

Durability

N/A

Renewable

?

Stackable

No

The rocket launcher is a handheld device that's used to fire explosive projectiles. It can only fire Tier 1 and Tier 2 missiles, and fires them only in a straight line. Note that while Homing Missiles and Cluster Missiles are Tier 2, they can't be fired from the rocket launcher.

For long distances, the rocket launcher is not suitable and the Missile Launcher should be used instead.

The rocket launcher, when fully charged, holds 100 kJ of energy. Firing a missile uses 5 kJ (kilojoules) to fire: as such, the rocket launcher can fire 20 missiles before needing a recharge. The launcher does not break, and will always remain in the player's inventory after depleting its charge.

Rocket1.png

Missiles can be fired from the player's inventory: they need not be equipped on the hotbar.

Rocket2.png

To fire the missile, aim at an entity, like this pig, and hit the Right Mouse button.

Rocket3.png

Decimate the target.

Crafting

Steel Ingot Cruise Launcher Radar Gun Grid layout Arrow (small).png Rocket Launcher
Steel Ingot Stone Button  
     

Videos

See also


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