Uninsulated Wire

Revision as of 06:08, 4 February 2013 by Xuanzhuan (talk | contribs) (Update to values reported in 1.4.1, doubled for uninsulated)
Uninsulated Wire
No block image.png
Uninsulated Copper WireUninsulated Tin WireUninsulated Silver WireUninsulated HV WireUninsulated Superconductor
Mod

Electric Expansion

Type

?

Tool

?

Stackable

N/A

Will shock you while touching you if power is running through it. Instead, insulate the wires to protect you from shocks. Uninsulated wires also have double the resistance of their insulated counterparts.

There are 5 different Uninsulated wires


Differences Between Each Wire

Copper Wire:

  • 0.10 Resistance/Power Loss Value
  • 1.5 Electrocution Damage
  • 360 Maximum Amps

Tin Wire:

  • 0.08 Resistance/Power Loss Value
  • 1.0 Electrocution Damage
  • 60 Maximum Amps

Silver Wire:

  • 0.04 Resistance/Power Loss Value
  • 0.5 Electrocution Damage
  • 600 Maximum Amps

HV Wire:

  • 0.20 Resistance/Power Loss Value
  • 2 Electrocution Damage
  • 20 Maximum Amps

Superconductor:

  • 0.00 Resistance/Power Loss Value
  • 2.5 Electrocution Damage
  • Infinite Maximum Amps

Uninsulated Copper Wire

  Copper Ingot   Grid layout Arrow (small).png Uninsulated Copper Wire6
  Copper Ingot  
  Copper Ingot  

Uninsulated Tin Wire

  Tin Ingot   Grid layout Arrow (small).png Uninsulated Tin Wire6
  Tin Ingot  
  Tin Ingot  

Uninsulated Silver Wire

  Silver Ingot   Grid layout Arrow (small).png Uninsulated Silver Wire6
  Silver Ingot  
  Silver Ingot  

Uninsulated HV Wire

This section requires expansion.


      Grid layout Arrow (small).png Uninsulated HV Wire
     
     

Needs mod with Aluminum

Uninsulated Superconductor

Can only be made in the wire mill using a Superconductor Ingot

      Grid layout Arrow (small).png Uninsulated Superconductor64
     
     

See also




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