Fluid Mechanics: Difference between revisions

m (Reverted edits by Me (talk) to last revision by Tacticallion)
Line 24: Line 24:


==Video Demo==
==Video Demo==
{{#ev:youtube|e5S5dcxz93A}}
 
{{#ev:youtube|Ae0sb4iKlXA}}  {{#ev:youtube|e5S5dcxz93A}}

Revision as of 19:18, 15 March 2013

Fluid Mechanics
No image.svg
Author

darkguardsman

Version

?

Website

Website

Download

Download

Wiki


Fluid Mechanics is a simple Liquid and mechanical support system for other mods. On its own its only go for collecting & storing liquids. However, some mods benefit from it if they use the forge Liquid API system like RailCraft, Forestry, Steam Power, and Atomic Science.

Key Features

  • Liquids - Steam, Water, Lava, WasteLiquid
  • Pipes - Used to move any Liquid, Comes in 16 sub types that are selective
  • Pumps - Sucks up the liquid under it
  • Tanks - Used to store liquids, comes in 16 sub types that are selective
  • Release Valve - Used to drain liquid out of tank and move it to pipes
  • Mechanical Rods - Translates mechanical motion from one thing to another in a strait line
  • Engine - A simple motor to either create energy for UE or to create mechanical motion

Trivia

  • This mod was once part of Steam power but was later split at the request of Calclavia
  • The mod used to be named "Basic Pipes" but was later renamed to Liquid Mechanics then to Fluid Mechanics.
  • The model for the pipe use to use the same model as basicComponent's wires. It was later change after someone submitted an incomplete model with a similar design as the current
  • Steel Plate and Motor in basic Components use to be original part of this mod



Video Demo

Cookies help us deliver our services. By using our services, you agree to our use of cookies.

Need wiki hosting?

Do you need a wiki for your Minecraft mod/gaming wiki? We'll host it for free! Contact us.

Other wikis

Indie-game wikis
Powered by Indie Wikis