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- ...rafter|crafter]] fails to create the requested item it will make a useless item.158 bytes (23 words) - 22:51, 2 January 2013
- 84 bytes (13 words) - 12:17, 29 December 2012
Page text matches
- {{Item This item is crafted at the [[Centrifuge]].323 bytes (46 words) - 01:50, 21 March 2017
- A complex machine capable of automatically crafting an item by taking the required items for it. ...ocks that it needs in order to craft an item. After it is done crafting an item, it will place it back into a specific conveyor belt.522 bytes (93 words) - 18:42, 26 February 2013
- ...rafter|crafter]] fails to create the requested item it will make a useless item.158 bytes (23 words) - 22:51, 2 January 2013
- *[[Uranium Ore]] - an ore found underground, and the item obtained by mining it. *[[Refined Uranium]] - an item crafted by refining Uranium ore in a [[Centrifuge]].715 bytes (105 words) - 20:26, 5 June 2013
- {{Item |type=Item530 bytes (76 words) - 20:56, 5 June 2013
- ...he Modular Force Field System mod. It is currently used only as a crafting item to craft MFFS machines. |type = Item451 bytes (68 words) - 05:24, 15 March 2014
- {{item ...of trapdoors next to each other. If this is attempted they will drop as an item.315 bytes (53 words) - 13:04, 21 October 2013
- {{Item The Anti-Friendly Module is an optional item for the [[Interdiction Matrix]]. With this module installed, the Matrix wil605 bytes (93 words) - 13:11, 20 October 2013
- {{Item The Air Vent is an item used in different recipes throughout [[Galacticraft]].299 bytes (45 words) - 22:00, 12 June 2014
- ...item's data onto a piece of imprint. With this machine you can define what item the [[imprint]] contains. An imprint can be used for various machines as fi If you already have an [[imprint]] with an item on it you can craft this item if you have the resources.2 KB (339 words) - 13:24, 20 October 2013
- {{Item |stackable = 64 }} ...king the explosive with the defuser in hand. The explosive will drop as an item and can be picked up and reused. The explosive defuser requires to be recha641 bytes (98 words) - 01:18, 15 January 2013
- {{Item}}41 bytes (4 words) - 12:48, 3 April 2013
- {{item ...ily. When activated, the '''Leaf Blower''' will drop all plants into there item form in the radius designated in the [[Tinker Table]].364 bytes (51 words) - 01:34, 24 October 2013
- {{Item |type=item493 bytes (77 words) - 05:38, 16 January 2013
- {{Item ...projection. This is done by right clicking two points with the Custom Mode item and shift clicking to calculate the area between the two points as a projec699 bytes (120 words) - 11:14, 5 May 2013
- {{Item |type=Item507 bytes (72 words) - 22:09, 2 February 2013
- ...h elements or compounds,and what the chance of production will be for each item, use a [[Microscope]]. ...laced in a [[Chemical Synthesis Machine]] to either re-create the original item, or used with other elements to produce a completely different one!931 bytes (148 words) - 05:07, 28 April 2013
- ...aks allows you to sort your inventory and chests automatically by grouping item stacks of the same type together. When a player eats or uses an item the same item will be moved to that hot-bar slot.2 KB (383 words) - 00:55, 22 January 2013
- {{Item The Sphere Mode item is one of the options for the Mode slot of the [[Force Field Projector]]. I482 bytes (80 words) - 04:25, 26 April 2013
- {{Item The Pyramid Mode item is one of the options for the Mode slot of the [[Force Field Projector]]. I490 bytes (80 words) - 04:31, 26 April 2013
- {{Item The Tube Mode item is one of the options for the Mode slot of the [[Force Field Projector]]. I489 bytes (83 words) - 04:27, 26 April 2013
- {{Item The Capacity Module is an item added by the Modular Force Field System mod. It can be placed in the upgrad650 bytes (89 words) - 12:01, 5 May 2013
- File:Gold armor.png|Gold armor when worn and in item form File:Leather armor.png|Leather armor when worn and in item form3 KB (474 words) - 15:26, 16 April 2013
- {{Item The Speed Module is an item added by the Modular Force Field System mod. It can be placed in the upgrad637 bytes (88 words) - 03:40, 15 March 2014
- ...ut towards its facing direction if the item passing by the belt matches an item inscribed on an [[Imprint]] which has been fed into the rejector. In order909 bytes (140 words) - 13:23, 20 October 2013
- {{Item The Cube Mode item is one of the options for the Mode slot of the [[Force Field Projector]]. I555 bytes (91 words) - 17:22, 26 April 2013
- ...at are NOT specified. In addition to that, the player can also enter block/item IDs with metadata value for precise block detection for blocks and items th940 bytes (159 words) - 13:22, 20 October 2013
- {{Item The Scale Module is an item added by the Modular Force Field System mod. It can be placed in the upgrad682 bytes (97 words) - 13:18, 20 October 2013
- {{Item ...ricted by an internal cooldown which is shown in the durability bar of the item.649 bytes (110 words) - 02:27, 21 March 2017
- ...he world and can store up to 2048 items. Crates can only store one type of item, however. ...or it will not take the item out. The number of items and the name of the item stored in the crate will be updated on the block texture.2 KB (385 words) - 13:23, 20 October 2013
- Any item that can be renewed, thus returning its durability bar to full. Such as [[F145 bytes (25 words) - 02:30, 21 March 2017
- {{item168 bytes (27 words) - 16:55, 21 December 2014
- | GRAB || Tries to grab an item at the claw. Will wait for an item if there isn't one already. | DROP || Drops an item if one is being held2 KB (392 words) - 13:24, 20 October 2013
- {{Item|stackable= 64}}203 bytes (21 words) - 06:15, 11 January 2013
- {{Item189 bytes (25 words) - 15:09, 22 February 2013
- A buffer that separates a stack of item into individual items and outputs them or does the opposite.164 bytes (25 words) - 22:12, 17 March 2013
- A machine that packages similar item into different crates and places the crate on the conveyor belt.163 bytes (24 words) - 22:14, 17 March 2013
- ...he Microscope, the right panel will display the elements produced when the item is used in the Decomposer, as well as the likelihood (shown as a percentage1 KB (200 words) - 21:14, 23 April 2013
- {{Item159 bytes (24 words) - 12:28, 28 April 2013
- ...high-tech security mod) and [http://www.minecraftforum.net/topic/1684970- Item Search].382 bytes (46 words) - 22:41, 17 March 2013
- {{item '''Forcicium''' is an item added by the [[Modular Forcefield System]] mod. It is produced by smelting708 bytes (103 words) - 21:37, 16 January 2013
- {{Item222 bytes (32 words) - 19:45, 6 March 2013
- {{Item |type=Item796 bytes (118 words) - 01:39, 21 March 2017
- {{Item |type=Item687 bytes (92 words) - 00:44, 19 January 2013
- ...mprint" (or stamp if you will) a certain item on a piece of paper. When an item has been stamped on the Imprint you can use the Imprint in an [[Rejector]]735 bytes (120 words) - 13:25, 20 October 2013
- *[[Obsidian Block]] - Vanilla item obtained through mining, which can then be crafted into dust.275 bytes (39 words) - 00:58, 25 February 2013
- {{Item186 bytes (24 words) - 15:43, 23 March 2013
- {{Item|stackable= 64}}249 bytes (36 words) - 21:18, 3 January 2013
- {{Item}}208 bytes (31 words) - 09:31, 3 January 2013
- {{item247 bytes (37 words) - 00:21, 16 April 2013
- {{Block|mod = Assembly Line|type = Item Handling|gravity = No|transparent = No|tool=Wooden Pickaxe|Renewable = No|i ...o it into an inventory behind it. If no inventory exists, it will spit the item out behind it. If the manipulator is shift-clicked with a wrench, it will c2 KB (378 words) - 13:23, 20 October 2013
- {{Item235 bytes (34 words) - 12:33, 24 February 2013
- {{Item |type=Item1 KB (134 words) - 01:00, 12 November 2013
- {{item279 bytes (34 words) - 17:35, 17 January 2013
- {{item291 bytes (35 words) - 15:40, 23 March 2013
- {{item325 bytes (41 words) - 00:16, 20 May 2013
- {{Item259 bytes (34 words) - 00:49, 9 January 2013
- {{item262 bytes (42 words) - 10:27, 4 April 2014
- {{Item389 bytes (52 words) - 18:19, 25 February 2013
- {{Item326 bytes (51 words) - 15:08, 11 May 2013
- {{item ...a Biometric Identifier and place the Identification Card into the top-left item slot.1 KB (182 words) - 16:41, 3 January 2014
- {{item276 bytes (40 words) - 19:09, 25 January 2013
- :<u>Basic Battery</u> - Integrate a battery to allow the item to store energy. (Requires 1 [[LV Capacitor]]) :<u>Transparent Armor</u> - Make the item transparent, so you can show off your skin without losing armor. (Requires1 KB (213 words) - 20:36, 28 March 2013
- {{Item|mod=Mekanism|stackable = 64}}375 bytes (55 words) - 14:07, 5 April 2013
- {{item280 bytes (39 words) - 21:50, 9 March 2013
- {{Item369 bytes (58 words) - 21:32, 26 January 2014
- {{Removed}}{{Item402 bytes (57 words) - 14:41, 13 October 2013
- An important item when crafting a [[Teleporter]] as well as using it.403 bytes (53 words) - 14:33, 16 February 2013
- {{Block|mod = Assembly Line|type = Item Transport|gravity = No|transparent = No|tool=Wooden Pickaxe|Renewable = No| ...placed on the Conveyor Belt use a [[Manipulator]], or simply drop/throw an item onto a belt. If you want to sort the items on a Conveyor Belt use a [[Rejec1 KB (220 words) - 13:22, 20 October 2013
- This Item was Redacted in 1.1.0421 bytes (61 words) - 09:10, 20 February 2013
- {{Item373 bytes (59 words) - 22:08, 30 November 2013
- ...en you access a tinker table, it will list the modules you can put in that item, and tell you the component cost. ...ker Table]] are each useless on their own. You need at least one Powersuit item and a tinker table to install modules in it. Bears repeating.2 KB (330 words) - 14:10, 25 April 2013
- {{item456 bytes (65 words) - 17:51, 3 July 2013
- {{item424 bytes (64 words) - 00:55, 3 March 2013
- {{Item|stackable= 16}}469 bytes (54 words) - 05:17, 9 January 2013
- ...d besides the Power suits themselves. '''Wiring''' is used in almost every item in the mod, so make sure to stock up on it!440 bytes (66 words) - 20:27, 22 October 2013
- {{item429 bytes (62 words) - 17:51, 3 July 2013
- {{Item408 bytes (57 words) - 02:22, 21 March 2017
- {{item486 bytes (63 words) - 04:06, 27 April 2013
- {{Item451 bytes (66 words) - 18:15, 6 October 2013
- {{Item433 bytes (64 words) - 09:15, 16 January 2013
- ...rom [[Bio Fuel|bio fuel]]. The generator will produce 5.6 kJ from a single item, and has an internal storage capacity of 160 kJ. After this has been reache ...pieces of wheat, '''44''' pieces of biofuel produced. (Wheat is the ideal item to be crushed)1 KB (206 words) - 18:02, 13 October 2013
- {{Item515 bytes (72 words) - 21:07, 1 July 2014
- {{Item502 bytes (75 words) - 09:30, 3 January 2013
- The most basic item which most [[Mekanism]] machines and generators use. Crafted in the [[Metal499 bytes (74 words) - 20:29, 31 January 2014
- {{Item443 bytes (66 words) - 09:36, 3 January 2013
- {{Item494 bytes (72 words) - 05:59, 14 January 2013
- {{Item418 bytes (61 words) - 20:20, 22 October 2013
- {{Item475 bytes (68 words) - 03:48, 4 February 2013
- {{item514 bytes (83 words) - 00:15, 20 May 2013
- {{Item491 bytes (74 words) - 18:00, 13 October 2013
- {{item720 bytes (99 words) - 14:10, 2 April 2016
- ...lla ones. Most of the textures are HD, having over 32X32px for every block/item/mob.457 bytes (70 words) - 09:23, 3 January 2013
- {{Item502 bytes (74 words) - 00:25, 20 January 2013
- {{item463 bytes (75 words) - 20:31, 18 June 2013
- Deuterium (also known as heavy water) is an item that is used for the [[Fusion Reactor]] to start the fusion.494 bytes (78 words) - 13:46, 1 August 2014
- {{Item}}557 bytes (85 words) - 19:10, 31 January 2014
- {{Item |type=Electric Item2 KB (308 words) - 12:55, 28 March 2013
- Two parachute items are required to install the Parachute module, and each item requires crafting 3 blocks of wool and 2 pieces of string.612 bytes (93 words) - 17:58, 15 April 2013
- {{item551 bytes (88 words) - 12:56, 15 February 2013