Tutorials/ICBM Tutorial: Difference between revisions
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This tutorial will teach you the basics of the [[ICBM]] mod. | |||
[[File:ICBM.png|thumbnail|Intercontinental Ballistic Missiles]] | |||
==Prerequisites== | ==Prerequisites== | ||
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==How to craft explosives== | ==How to craft explosives== | ||
{{main|ICBM}} | |||
{{empty section}} | {{empty section}} | ||
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===How to craft=== | ===How to craft=== | ||
{{main|ICBM}} | |||
{{empty section}} | {{empty section}} | ||
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To launch a missile, you will need: | To launch a missile, you will need: | ||
# A Launcher Platform of your choice (Tier 1, 2 or 3 depending on the missile's tier) | |||
# A missile of choice (Tier 1, 2, 3 or 4 depending on Launcher Platform's tier) | |||
# A Launcher Control Panel of your choice (Must match Launcher Platform's tier) | |||
# Electric power | |||
# (Optional) A Launcher Support Frame to increase accuracy. | |||
Once you got all that, place the Control Panel in front of the Launcher Platform, and if you have one, place a Launcher Support Frame behind it. Provide power to the Launcher Control Panel and place a missile in the platform. Punch in the target coordinates, or use a Laser Designator (T3 only) or Radar Gun (T2 and up) to select the target zone, apply a redstone current (Not needed when using Laser Designator) to the Launcher Control panel and woosh! There goes the missile...and very soon your enemy's house too. | Once you got all that, place the Control Panel in front of the [[Launcher Platform]], and if you have one, place a Launcher Support Frame behind it. Provide power to the Launcher Control Panel and place a missile in the platform. Punch in the target coordinates, or use a [[Laser Designator]] (T3 only) or Radar Gun (T2 and up) to select the target zone, apply a redstone current (Not needed when using Laser Designator) to the Launcher Control panel and woosh! There goes the missile...and very soon your enemy's house too. | ||
For more info visit this page: [[Missile Launcher]] | For more info visit this page: [[Missile Launcher]] | ||
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{{ICBM}} |
Latest revision as of 14:45, 19 April 2013
This article is a stub. You can help us by expanding it
This tutorial will teach you the basics of the ICBM mod.
Prerequisites
- Basic power supply set up. If you don't know how, see the Electricity Tutorial
How to craft explosives
- Main article: ICBM
This section is empty. You can help by adding to it.
Missiles
How to craft
- Main article: ICBM
This section is empty. You can help by adding to it.
How to launch
To launch a missile, you will need:
- A Launcher Platform of your choice (Tier 1, 2 or 3 depending on the missile's tier)
- A missile of choice (Tier 1, 2, 3 or 4 depending on Launcher Platform's tier)
- A Launcher Control Panel of your choice (Must match Launcher Platform's tier)
- Electric power
- (Optional) A Launcher Support Frame to increase accuracy.
Once you got all that, place the Control Panel in front of the Launcher Platform, and if you have one, place a Launcher Support Frame behind it. Provide power to the Launcher Control Panel and place a missile in the platform. Punch in the target coordinates, or use a Laser Designator (T3 only) or Radar Gun (T2 and up) to select the target zone, apply a redstone current (Not needed when using Laser Designator) to the Launcher Control panel and woosh! There goes the missile...and very soon your enemy's house too.
For more info visit this page: Missile Launcher
How to craft grenades
This section is empty. You can help by adding to it.
See also
- ICBM Defence Tutorial - See how you can protect your base from enemy attacks.
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